Projects
Role: Primary UX Researcher
Guiding the user-facing experiences during a fundamental software infrastructural change.
​​
​
Time: 2022 - Present
Research Methods: User Interviews, Workflow Mapping, Usability Testing
Research Type: Exploratory, Evaluative, and Iterative UXR
Role: UX Researcher
Assessed users' perceived software performance to benchmark against actual performance.
​​
Time: 2023 - 2024
Research Methods: Diary Study, Survey
Research Type: Qualitative and Quantitative Research
Simulink - App Designer Binding
Role: Primary UX Researcher
Worked on a 0-1 feature that supports connecting between two MATLAB software (apps and Simulink models).
​​
​
Time: 2022 - 2023
Research Methods: A/B Testing, Survey, Usability Testing
Research Type: Exploratory, Evaluative, and Iterative UXR

Role: UX Researcher for Capstone Project
Researched the competitive landscape and user needs; Designed a multi-store food delivery app prototype.
​
Time: Spring 2021
Research Methods: Competitive Analysis, User Interview, A/B Testing, Usability Testing
Research Type: Exploratory, Evaluative, and Iterative UXR
Design Tool: Figma
Problem Roulette Exam Prep Tool
Role: Primary UX Researcher
Evaluated the process of creating a study session and the effectiveness of design elements.
​​
​
Time: May - June, Nov - Dec 2020
Research Methods: 2 Rounds of Usability Testing
Research Type: Iterative UXR

PawnGuru Mobile App
Role: UX Researcher and Designer for School Project
Conducted research on local pawnshop businesses and designed an app prototype that helps users better browse listings, sell items, and connect with customers.
​
Time: Fall 2019
Research Methods: Field visits, In-Person Interviews
Research Type: Exploratory UXR, Evaluative UXR
Design Tool: Adobe XD

Michigan Online
UX Researcher
Used survey and follow-up interviews to research domestic learners' experience with Michigan Online and online learning.
​
Time: Summer 2020
Research Methods: Qualtrics Survey, User Interview
Research Type: Exploratory UXR
